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Posts Tagged ‘cube quest’

Repair Log: Cube Quest: 011410

Tuesday, January 26th, 2010

Patient: Simutrek, Cube Quest UR
Technicians: ???
Problem: Game would power up, but die after a few minutes. No sound.
Troubleshoot: I was just a lucky observer with this project, so I can’t provide too many details. (I will ask and update if possible) I did get to see the huge board set and the massive cage that housed it. What a monster.
Solution: The easiest way to work on this board set was to have it out of the cabinet, but the cage and cabinet has connectors that are all dependent upon one another. Sticking your head into a dark cabinet to probe with an Oscope is not a fun time, especially when the cab is in the garage during a wonderful Midwest winter.

cube-quest-pcb

The cage itself prevented effective troubleshooting, it was just in the way. What to do? Build an equally complex testing harness and power supply, of course. After many days of painstaking labor to develop and build a dedicated test station for Cube Quest, the tech was finally ready to get down to business.

After only a short time, the technician was able to get the board working, as you can see. One interesting bit about this game is that it was designed to work and play even if (or should I say when) the laser disc player failed. What you see here is game play minus the laser disk effects. Still pretty cool. The next step is to restore the sound and then connect the laser disc player to see if it will all work together. Want more info about this particular game? Check out the post over at rotheblog, happy gaming!