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Posts Tagged ‘vector’

Omega Race cabaret #1441 added to the arcade!

Tuesday, December 31st, 2013

Omega Race is an amazing game, with beautiful front artwork covered in zooming space ships, a smooth metal spinner, and a black light scene that gives the illusion of flying your vector ship through space. Sadly, its a game I never got to play back in the arcades of the 1980’s, I don’t recall ever seeing it. Having gone to many of the classic Chicago arcades, I’m sure I would have remembered such a game. Space ships were the big thing thanks to Star Trek and Star Wars, and the opportunity to blast my way through enemy ships would have attracted a few of my tokens, no doubt about it.

Omega Race Flyer

While Omega Race may be a simple black and white vector game, it has style like some of the great Midway electro-mechanical games with just a hint of the video craze that was about to explode on the scene. Midway designers did a great job incorporating beautiful graphics with engaging game play creating a true classic. While I had played Omega Race a few times during my early collecting years, it wasn’t until I spent a lot of time playing one at Greg’s Freecade back in 2010 that I fell in love. I have a passion for the black and white games because manufacturers typically spent time on the whole game package; game play, sounds, background, bezel, and cabinet artwork. They had to make the game attractive and enticing to get you to try it and then exciting enough to keep those tokens flowing. Omega Race is just such a game and I want to own one. Insert token to continue…

Repair Log: Space War: 081209

Thursday, November 5th, 2009

Patient: Vectorbeam Space War UR
Technicians: Mark H, Bill K and Chris M
Problem: Slightly shaky graphics during game play.
Troubleshoot: After discussing the problem with Mark H, I pulled the monitor and got it over to his place for testing. He didn’t find any issue with the monitor and suspected the ribbon cable, which I hadn’t brought along. Apparently the ribbon cable is a common failure point on the old Vectorbeam and Cinematronics games, similar to those crappy MCR ribbon cables that are always brittle and prone to failure. Good idea to just replace it. Here’s the old red ribbon cable attached to the monitor/pcb. (more…)

Star Wars Cockpit – troubleshooting

Thursday, January 8th, 2009

I’m going to jump right into this post without much background.
The main reason is that I need to share video of the display on my 25″ amp monitor with an arcade technician. We’re trying to iron out a few bugs in the final steps of the restoration. I’ll provide back-story later. For now, enjoy some 25″ Star Wars glory, shaky vectors and all. Video taken using a flip video camera, big HD files hosted on YouTube.

Star Wars Cockpit – easy game play

Star Wars Cockpit – title menu screens

Space War Coin Door restoration

Tuesday, October 14th, 2008

A smaller subset of the larger restoration, but still important, is the coin door. This particular door wasn’t too difficult to restore, with the 12 carriage bolts on the front causing me the most grief. The completed door looks great and I can’t wait to put it back on the cabinet. Space War Coin Door (more…)

Space War button disassembly and cleaning

Friday, September 26th, 2008

The control panel on a Vectorbeam Space War is a strange and complex construction. There are no joysticks or typical round arcade buttons, only rows of square buttons. Old school, IBM typewriter style buttons. (more…)

Vectorbeam Space War Restoration – Part II

Saturday, September 20th, 2008

Now that the game is completely stripped, it’s time to start repairing the cosmetic issues. I’ll get to the buttons later. Since this game is considered rare and has almost complete side art, it’s worth a little effort to protect the artwork. I used blue painters tape to completely mask off both sides of the artwork. Then I used an x-acto to trim the excess off. (more…)

Vectorbeam Space War Restoration – Part I

Friday, September 19th, 2008

The Space War I purchased is a fantastic game and a definite keeper. While the game is fully working it has some serious cosmetic issues. Since I just love a good restoration, I decided it wouldn’t be too difficult to clean this one up and make it look like new, so I started a full restoration on the game. (more…)

Vectorbeam Space War added to collection.

Saturday, September 13th, 2008

Space War is a fantastic two player, black and white vector game, one of only four games produced by the Vectorbeam Company. The other games are Barrier, Speed Freak and Warrior; all sought after collectibles. Space War has simple, addictive game play, with excellent replay value. Two ships battle with each other while avoiding on screen hazards in B&W vector goodness. Game play hazards are set by the players using numbered option keys and can be reset during game play if desired. When you drop a token into the game you don’t get a credit, you get 2:00 minutes of game time. You can add as many tokens as you’d like for an additional 2:00 each.

space war

Space War game play is identical to the Cinematronics version, Space Wars, and the two games also share similar pcbs and control panel components. The larger Space Wars, which is considered the first vector game, pre-dated Space War by a few years. The smaller Vectorbeam cabinet was produced by the original game designer after he took his patents and left Cinematronics. For more history, read Tim Skelly’s detailed account at dadgum. (more…)